DiJiT: News April 1998
What's New

News Archive: April 1998

4/28/98 Lots of News

The Battle Storyline Posted

The complete story for The Battle has been posted. Find it at The Battle page or go directly to it.

Shade goes 3D

It's official, Shade will now take place in a fully 3D engine rivaling that of Quake's. Unfortunately, this will slow production dramatically, but the final product will be incredible. Find out more at the Shade page.

Our Games Reorganization

We've reorganized each of our game pages to provide easier navigation. See the Our Games page.

4/26/98 New Grief Screenshot

New Grief Screenshot

Craft has released an amazing new screenshot from our upcoming graphical adventure game Grief. A must see, so check it out at the Grief page or go directly to it.

4/22/98 QuakeWorld for mac!

QuakeWorld for Mac

A first beta of the Macintosh version of QuakeWorld has been released at Westlake Interactive's page. Though old news for PC gamers, QuakeWorld for the mac is a major, if quite late, event.

4/19/98 Absolute Loyalties

Absolute Loyalties Storyline

The framework for the Absolute Loyalties storyline has been uploaded. This is very in depth information, and is a good read. Check it out at the Quake TCs page or go directly to it.

Old News Moved

A little late, but the March 98 news has been banished to the News Archives.

4/14/98 Big News!

Odin Leaves!

We're disappointed to tell you that Odin has left DiJiT. He's developed a disdain for computers and has decided that he best get away from them before he does something regrettably violent. We bid good luck to him in whatever future endeavours he is involved in. This means more then ever we could use more hands around here, so be sure to fill out the Application Form. Even if your talent is limited, we need a lot of creative types who have good ideas and an understanding of games. We are also looking for a webmaster who would like to take over this project, so if you can help please contact us.

Absolute Loyalties Screenshot

The first screenshot from our Quake TC Absolute Loyalties has been released! It's a development screenshot of the car model, and should give you an idea of what kind of incredible experience this TC has you in for. Take a look at it in the Quake TCs page or go directly to it.

4/13/98 Some Updates...

Rumor Mill

We've shifted around the Who are We page, if it's of any intrest, based on a little internal contest we held. Shade may be going 3D... The DiJiT Hotline server may be coming back... We may have some more screenshots coming soon... and updates should be more consistant starting in May.

4/1/98 Shade Source Code

Shade Source Code

Here it is, the complete source code to Shade! I figured since I've worked so hard, why not let everyone benefit! Here you go:

1 PRINT "WELCOM TO SHADE"
2 PRINT "PRESS > TO MOVE RIGHT 1 DEGREE, PRES < TO MOVE LEFT 2 DEGREES"
3 PRINT "IMGINE A REALLY AWESOME 3DFXISH BACKGROND."
4 FOR user = 0 PRINT "USER VALUE 7 = 0"
5 PRINT "ISN'T THIS FUNN?"
6 PRINT "WAITING FOR COMMAND":WHILE MOUSE(0)
7 PRINT "HELLO WORLD"
8 GOTO 1

Of course, there are still a few bugs. I can't figure out why it won't compile in my C compiler. I copied it straight from the book, and did everything just like in the manual. Maybe I'm just having a bad day, it's April 1st, you know. I wonder if any holiday falls on today?[Arctic Ape]